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This thread was created on July 14, 2008
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Forms of Magic

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The-Phantoms-Thorne   View This User's Portfolio
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PostPosted: Mon Jul 14, 2008 5:42 am    Post subject: Forms of Magic Reply with quote

Okay, so I have a bunch of exiled royalty who use magic. I have telekinesis, shape-shiftes, pyrokinetics, telepathy and a couple who can see the short-term future, but I was wondering if there were any thoughts to other kinds of magic?
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PostPosted: Mon Jul 14, 2008 1:40 pm    Post subject: Reply with quote

healers, flyers, transporters, premonition, knowing, control-- which means you can control anyone, um just use your imagination the possibilities are endless,

conjurers, invisibility, seers, magic voice-- which means they can say a spell and it will come true, weather control, time frezzers, the power to control water, the power to control rocks, the power to control air, the power to contol fire.

just think and it will come to you Very Happy

hope i helped

---Jon---

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PostPosted: Mon Jul 14, 2008 2:15 pm    Post subject: Reply with quote

Necromancy is always fun.

It also depends on how you're developing magic overall. The different sections or groupings of magic depends on the rules that govern the greater spectrum.

For instance you can have isolated powers like telekinesis or invisibility; or you could have magic associated with moral paths (light=good necromancy=bad), or you could have magic associatiated with gods (determined by the traits of the god).

Go wild it's what magic's about,

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PostPosted: Mon Jul 14, 2008 9:34 pm    Post subject: Reply with quote

You can make thing you want magic.

Control of the weather,

control of the elements,

telepathy,

necromancy,

and among other things.

use your imagination.

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PostPosted: Tue Jul 15, 2008 12:36 am    Post subject: Reply with quote

Geomancers. Control the earth. Either that, or practice Feng Shui. Laughing

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The-Phantoms-Thorne   View This User's Portfolio
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PostPosted: Wed Jul 16, 2008 11:17 am    Post subject: Reply with quote

Thanks guys, this is really helping! ^_^

As far as developing magic, few characters are able to develop mage abilities beyond one or two abilities. Most are able to shape-shift, except the "prophets", who pretty much use up their magical ability to foresee.
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PostPosted: Sun Jul 20, 2008 6:43 pm    Post subject: Reply with quote

I'll cover the basics for Elemental magic, which include the following:

Animal magic- talking to, sensing, using, or shapechanging into animals

Earth magic- talking, using, seeing through, with plants, soil, rock, metal

Air magic- talking, using, seeing, sensing, hearing thing, seeing things (both from far away), sending, creating storms, bringing rain, etc, with the winds, air, storms

Fire magic- talking to, using, creating, stopping, making shapes with, etc, with fire or heat of any kind

Water magic- talking to animals of the water, using, etc, with water

Dark and light magic- all of the above, except using sunlight or the absence of sunlight

If you need any more help with Elemental magics, feel free to PM me.

- Wordsmith

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